The objective of each team is to score more runs than the other team and to completely dismiss the other team. In limited overs cricket, winning the game is achieved by scoring the most runs, even if the opposition has not been completely dismissed. In Test cricket, it is necessary to score the most runs and dismiss the opposition twice in order to win the match, which would otherwise be drawn. At either end of the pitch, 22 yards (20 m) apart, are placed the wickets. These serve as a target for the bowling (aka fielding) side and are defended by the batting side which seeks to accumulate runs. The pitch is 22 yards (20 m) or one chain in length between the wickets and is 10 feet (3.0 m) wide. It is a flat surface and has very short grass that tends to be worn away as the game progresses. The "condition" of the pitch has a significant bearing on the match and team tactics are always determined with the state of the pitch, both current and anticipated, as a deciding factor. Each wicket consists of three wooden stumps placed in a straight line and surmounted by two wooden crosspieces called bails; the total height of the wicket including bails is 28.5 inches (720 mm) and the combined width of the three stumps is 9 inches (230 mm). Four lines, known as creases, are painted onto the pitch around the wicket areas to define the batsman's "safe territory" and to determine the limit of the bowler's approach. These are called the "popping" (or batting) crease, the bowling crease and two "return" creases. A wicket consists of three stumps that are hammered into the ground, and topped with two bails. The stumps are placed in line on the bowling creases and so these must be 22 yards (20 m) apart. A bowling crease is 8 feet 8 inches (2.64 m) long with the middle stump placed dead centre. The popping crease has the same length, is parallel to the bowling crease and is 4 feet (1.2 m) in front of the wicket. The return creases are perpendicular to the other two; they are adjoined to the ends of the popping crease and are drawn through the ends of the bowling crease to a length of at least 8 feet (2.4 m). When bowling the ball, the bowler's back foot in his "delivery stride" must land within the two return creases while his front foot must land on or behind the popping crease. If the bowler breaks this rule, the umpire calls "No ball". The importance of the popping crease to the batsman is that it marks the limit of his safe territory for he can be stumped or run out (see Dismissals below) if the wicket is broken while he is "out of his ground". The essence of the sport is that a bowler delivers the ball from his end of the pitch towards the batsman who, armed with a bat is "on strike" at the other end. The bat is made of wood (usually White Willow) and has the shape of a blade topped by a cylindrical handle. The blade must not be more than 4.25 inches (108 mm) wide and the total length of the bat not more than 38 inches (970 mm). The ball is a hard leather-seamed spheroid with a circumference of 9 inches (230 mm). The hardness of the ball, which can be delivered at speeds of more than 90 miles per hour (140 km/h), is a matter for concern and batsmen wear protective clothing including pads (designed to protect the knees and shins), batting gloves for the hands, a helmet for the head and a box inside the trousers (to protect the crotch area). Some batsmen wear additional padding inside their shirts and trousers such as thigh pads, arm pads, rib protectors and shoulder pads.
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A cricket match is played between two teams (or sides) of eleven players each on a field of variable size and shape. The ground is grassy and is prepared by groundsmen whose jobs include fertilising, mowing, rolling and levelling the surface. Field diameters of 137–150 metres (150–160 yd) are usual. The perimeter of the field is known as the boundary and this is sometimes painted and sometimes marked by a rope that encircles the outer edge of the field. The Laws of Cricket do not specify the size or shape of the field but it is often oval – one of cricket's famous venues is called The Oval. The key action takes place in a specially prepared area of the field (generally in the centre) that is called the pitch. A run is scored when the batsman has run the length of the pitch after hitting the ball with his bat, although as explained below there are many ways of scoring runs. If the batsmen are not attempting to score any more runs, the ball is dead and is returned to the bowler to be bowled again. Before play commences, the two team captains toss a coin to decide which team shall bat or bowl first. The captain who wins the toss makes his decision on the basis of tactical considerations which may include the current and expected field and weather conditions. The bowling side seeks to dismiss the batsmen by various means until the batting side is all out, whereupon the side that was bowling takes its turn to bat and the side that was batting must take the field. In professional matches, there are 15 people on the field while a match is in play. Two of these are the umpires who regulate all on-field activity. Two are the batsmen, one of whom is the striker as he is facing the bowling; the other is called the non-striker. The roles of the batsmen are interchangeable as runs are scored and overs are completed. The fielding side has all 11 players on the field together. One of them is the bowler, another is the wicketkeeper and the other nine are called fielders. The wicketkeeper (or keeper) is nearly always a specialist but any of the fielders can be called upon to bowl.
Cricket is a multi-faceted sport which, in very broad terms, can be divided into major cricket and minor cricket based on playing standards. A more pertinent division, particularly in terms of major cricket, is between matches in which the teams have two innings apiece and those in which they have a single innings each. The former, known as first-class cricket, has a duration of three to five days (there have been examples of "timeless" matches too); the latter, known as limited overs cricket because each team bowls a limit of typically 50 or 20 overs, has a planned duration of one day only (a match can be extended if necessary due to bad weather, etc.). Typically, two-innings matches have at least six hours of playing time each day. Limited overs matches often last six hours or more. There are usually formal intervals on each day for lunch and tea with brief informal breaks for drinks. There is also a short interval between innings. Historically, a form of cricket known as single wicket had been extremely successful and many of these contests in the 18th and 19th centuries qualify as major cricket matches. In this form, although each team may have from one to six players, there is only one batsman at a time and he must face every delivery bowled while his innings lasts. Single wicket has rarely been played since limited overs cricket began. Test cricket is the highest standard of first-class cricket. A Test match is an international fixture between teams representing those countries that are Full Members of the ICC. Although the term "Test match" was not coined until much later, Test cricket is deemed to have begun with two matches between Australia and England in the 1876–77 Australian season. Subsequently, eight other national teams have achieved Test status: South Africa (1889), West Indies (1928), New Zealand (1929), India (1932), Pakistan (1952), Sri Lanka (1982), Zimbabwe (1992) and Bangladesh (2000). Zimbabwe subsequently suspended its Test status in 2006 due to its inability to compete against other Test teams and has yet to resume playing Test cricket. Welsh players are eligible to play for England, which is in effect an England and Wales team. The West Indies team comprises players from numerous states in the Caribbean, notably Barbados, Guyana, Jamaica, Trinidad & Tobago, the Leeward Islands and the Windward Islands. Test matches between two teams are usually played in a group of matches called a "series". Matches last up to five days and a series normally consists of three to five matches. Test matches that are not finished within the allotted time are drawn.In the case of Test and first-class cricket: the possibility of a draw often encourages a team that is batting last and well behind to bat defensively, giving up any faint chance at a win to avoid a loss. Since 1882, most Test series between England and Australia have been played for a trophy known as The Ashes. Some other bilateral series have individual trophies too: for example, the Wisden Trophy is contested by England and West Indies; the Frank Worrell Trophy by Australia and West Indies and the Border-Gavaskar Trophy between India and Australia. There are numerous variations of the sport played throughout the world that include indoor cricket, French cricket, beach cricket, Kwik cricket and all sorts of card games and board games that have been inspired by cricket. In these variants, the rules are often changed to make the game playable with limited resources or to render it more convenient and enjoyable for the participants. Indoor cricket is played in a netted, indoor arena, and is quite formal but many of the outdoor variants are very informal. Families and teenagers play backyard cricket in suburban yards or driveways, and the cities of India and Pakistan play host to countless games of "Gully Cricket" or "tapeball" in their long narrow streets. Sometimes the rules are improvised: e.g. it may be agreed that fielders can catch the ball with one hand after one bounce and claim a wicket; or if only a few people are available then everyone may field while the players take it in turns to bat and bowl. Tennis balls and homemade bats are often used, and a variety of objects may serve as wickets: for example, the batter's legs as in French cricket, which did not in fact originate in France, and is usually played by small children. In Kwik cricket, the bowler does not have to wait for the batsman to be ready before a delivery, leading to a faster, more exhausting game designed to appeal to children, which is often used PE lessons at English schools. Another modification to increase the pace of the game is the "Tip and Run", "Tipity" Run, "Tipsy Run" or "Tippy-Go" rule, in which the batter must run when the ball touches the bat, even if it the contact is unintentional or minor. This rule, seen only in impromptu games, speeds the match up by removing the batsman's right to block the ball. In Samoa a form of cricket called Kilikiti is played in which hockey stick-shaped bats are used. In original English cricket, the hockey stick shape was replaced by the modern straight bat in the 1760s after bowlers began to pitch the ball instead of rolling or skimming it. In Estonia, teams gather over the winter for the annual Ice Cricket tournament. The game juxtaposes the normal summer pursuit with harsh, wintry conditions. Rules are otherwise similar to those for the six-a-side game.
All eleven players on the fielding side take the field together. One of them is the wicket-keeper aka "keeper" who operates behind the wicket being defended by the batsman on strike. Wicket-keeping is normally a specialist occupation and his primary job is to gather deliveries that the batsman does not hit, so that the batsmen cannot run byes. He wears special gloves (he is the only fielder allowed to do so), a box over the groin, and pads to cover his lower legs. Owing to his position directly behind the striker, the wicket-keeper has a good chance of getting a batsman out caught off a fine edge from the bat. He is the only player who can get a batsman out stumped. Apart from the one currently bowling, the other nine fielders are tactically deployed by the team captain in chosen positions around the field. These positions are not fixed but they are known by specific and sometimes colourful names such as "slip", "third man", "silly mid on" and "long leg". There are always many unprotected areas. The captain is the most important member of the fielding side as he determines all the tactics including who should bowl (and how); and he is responsible for "setting the field", though usually in consultation with the bowler. In all forms of cricket, if a fielder gets injured or becomes ill during a match, a substitute is allowed to field instead of him. The substitute cannot bowl, act as a captain or keep wicket. The substitute leaves the field when the injured player is fit to return. If the team that bats last is all out having scored fewer runs than their opponents, the team is said to have "lost by n runs" (where n is the difference between the number of runs scored by the teams). If the team that bats last scores enough runs to win, it is said to have "won by n wickets", where n is the number of wickets left to fall. For instance a team that passes its opponents' score having only lost six wickets would have won "by four wickets". In a two-innings-a-side match, one team's combined first and second innings total may be less than the other side's first innings total. The team with the greater score is then said to have won by an innings and n runs, and does not need to bat again: n is the difference between the two teams' aggregate scores. If the team batting last is all out, and both sides have scored the same number of runs, then the match is a tie; this result is quite rare in matches of two innings a side. In the traditional form of the game, if the time allotted for the match expires before either side can win, then the game is declared a draw. If the match has only a single innings per side, then a maximum number of deliveries for each innings is often imposed. Such a match is called a "limited overs" or "one-day" match, and the side scoring more runs wins regardless of the number of wickets lost, so that a draw cannot occur. If this kind of match is temporarily interrupted by bad weather, then a complex mathematical formula, known as the Duckworth-Lewis method after its developers, is often used to recalculate a new target score. A one-day match can also be declared a "no-result" if fewer than a previously agreed number of overs have been bowled by either team, in circumstances that make normal resumption of play impossible; for example, wet weather.